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Modular workflow


The game environment was built using modular blocks. This was done to match the desired graphic style, and also, for me, to understand and apply this working method in a concrete case of video game creation.

Ad Vitam Aeternam


Video Game

A first-person narrative video game, in the style of an escape room, based on a story and universe of my own creation. This project was developed solo using Unity.

Waking up in her apartment, a young scientist and historian, Luna Clairvaux, realizes that something is amiss. Her research is not as she left it. She quickly understands that she is not where she thought she was. Escaping and uncovering the truth seem to be the only solution.

Software used:

  • 3Ds Max
  • Unity
  • Substance Painter
  • Adobe Photoshop

More information


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